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AI Insights · Timothy · October 2021

Top 5 PVP Games Performance in Chile for Q3 2021

Discover the performance trends of the top 5 PVP games in Chile during Q3 2021, based on weekly downloads, revenue, and active users.

Top 5 PVP Games Performance in Chile for Q3 2021

In Q3 2021, the top 5 PVP games in Chile showcased varied performance trends across weekly downloads, revenue, and active users on a unified platform. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.

Free Fire, published by Garena International I Private Limited, experienced notable fluctuations in its metrics. Weekly revenue peaked at around $242K by the end of August, with earlier weeks showing revenue around $160K to $230K. The game saw a significant spike in weekly downloads, reaching approximately 150K in the last week of September. Weekly active users started at around 3.4M in early July and gradually declined to about 2.9M by the end of September.

Roblox, from Roblox Corporation, maintained a steady weekly revenue, mostly ranging between $57K and $76K, with a peak of around $76K in mid-September. Weekly downloads showed a consistent upward trend, peaking at about 60K in the final week of September. The game’s weekly active users hovered around 1.7M to 1.9M, showing minor fluctuations throughout the quarter.

PK XD: Fun, friends & games, by Afterverse Games, saw its weekly revenue generally stable, with values ranging from approximately $6.9K to $10.4K. Weekly downloads peaked at around 65K in mid-August but dwindled to about 17K by the end of September. The game’s active users increased to around 298K in mid-August but dropped to about 240K by the end of the quarter.

Bridge Race, published by Supersonic Studios Ltd, had modest weekly revenue, with values mostly under $200. Downloads peaked at around 56K at the beginning of July and saw another spike to about 49K in mid-September. Active users varied, peaking at about 178K in early July but declining to approximately 129K by the end of September.

Among Us!, from InnerSloth LLC, displayed stable weekly revenue, hovering around $700 to $1K. Weekly downloads fluctuated, peaking at about 32K in mid-September. Active users started at around 65K in late June, saw a peak of approximately 69K in mid-July, and tapered off to about 43K by the end of September.

For more detailed insights and data on these applications, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021